He feels guilty to this day and is haunted by their faces at night. Meanwhile, Sidonis will open up about what really happened – mercs threatened his life and he revealed his squadmates’ location out of fear. If you warn Sidonis, however, and continue to talk to him after successfully executing a Paragon interrupt, Garrus will start to get annoyed. The easier option is to just move out of the way and allow Garrus to take the shot, as it ends the quest quickest. It doesn’t matter which choice you make – you’ll gain Garrus’ loyalty either way, so this is once again mostly about whether you’re playing Paragon or Renegade. You can choose to either warn Sidonis that Garrus is here or move out of the way on Garrus’ signal so that he can take the shot. This is where the main decision for Garrus’ loyalty mission comes into play. Your job is to distract Sidonis while Garrus moves into position. After the cutscene, you will automatically arrive at the meeting point in the Orbital Lounge. Harkin sets up a meeting with Sidonis, which leads to the final phase of the mission. You can trigger a Paragon interrupt here for morality points, but even if you let Garrus shoot Harkin, he won’t kill him, so it doesn’t really matter and mostly pertains to whether you’re playing Paragon or Renegade. Garrus will extract the info he is after and will move to shoot him in the leg. Take these down and move up towards Harkin. Interact with the shutter on the far side to gain access to the final area, which is where the two mechs will spawn. These have a lot of health, but you can easily beat them by using Garrus’ Overload ability, as well as another Overload user like Kasumi or a different tech squadmate like Tali or Mordin.Īfter defeating the first large mech, you will move into a container. There are also three large mechs towards the end, two of which will jump down at the same time in front of the building Harkin is hiding in. When you arrive here, you will need to fight through several waves of mercs and LOKI mechs. There’s one just outside the warehouse if you go out to the marketplace and head left. Harkin is located in the Factory District, which can be accessed from any Citadel Rapid Transport unit. The volus will be left on his own and will tell you that Fade is Harkin, the ex-C-Sec officer who originally told you where to find Garrus in the first game. You can shoot the krogan with a Renegade interrupt, but you don’t need to fight them, so if you’re playing a Paragon Shepard just ignore the prompt and Garrus will scare them off anyway. Head over to the warehouse and you’ll meet a volus with two krogan bodyguards. You can locate the warehouse area of the Citadel on the western side of the minimap. He’ll tell you to go to the warehouse, where one of Fade’s agents is currently operating out of. Speak to Captain Bailey on the right and ask about Fade. When you land, go straight through to C-Sec, which is the first location you’ll encounter after walking through customs. The first thing you need to do after acquiring this mission is head to the Citadel. How To Complete Garrus’ Loyalty Mission In Mass Effect 2 If you leave this until afterwards, you may lose squadmates and crewmates, so if you’re going for a perfect run where everybody survives the suicide mission, this quest and all other loyalty missions should be completed before going to acquire the Reaper IFF. He will tell you that he has tracked down someone who knows of Sidonis’ whereabouts and ask you to go to the Citadel to find more details.Īs with all of the other loyalty missions in the game (except Legion’s), this should be completed before embarking on the acquire Reaper IFF mission, which is the first part of Mass Effect 2’s endgame section. Eventually, Kelly Chambers should let you know that Garrus wants to talk to you, which is your cue to visit him at the main battery on deck three. Garrus’ loyalty mission is acquired after having him on the Normandy for several quests. How To Start Garrus’ Loyalty Mission In Mass Effect 2
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